Playtime: Swiss Game Arcade
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To inaugurate our 2011/2012 event series on gaming, swissnex San Francisco offers a peek into the Swiss computer gaming industry with a small expo in parallel with the Game Developers Conference (GDC). During the GDC, where a Swiss booth highlights the nation’s top game innovators, our event space becomes a de facto arcade with ready-to-play releases and recent classics from Switzerland’s professional game designers and academics. The game developer scene in Switzerland is growing fast, with institutions like the Zurich University of the Arts (ZHdK) and the Swiss Federal Institute of Technology in Zurich (ETH Zurich) bringing more and more young talent each year to a market increasingly known for high design and creative concepts. The country also hosts a string of award-winning small game producers, many in the mobile gaming market. Join us throughout the week of the GDC to try out Swiss games, and come meet their creators at swissnex San Francisco on Friday March 4, immediately following GDC (RSVP Mandatory for this event).
Exhibit visiting hours February 28 - March 4, 2011Monday, February 28, 2011: 12:00 pm to 5:00 pm
Evening Program for March 4, 20115:30 pm Doors open
BiosAlexandre Borloz
Daniel LutzDaniel Lutz is the founder of the game design company Nonverbal. He received his bachelor’s degree in Game Design at the Zurich University of the Arts in 2009 and has produced two award-winning mobile games for the iPhone, Monospace, and Colorbind. He currently works as a game designer for Electronic Arts in Montreal.
Arlette and Duncan PondArlette and Duncan Pond of Crown ADAM, a game developer that started in Switzerland in 2008, represent over 40 years of combined experience in the online and casual game markets.
Duncan PondDuncan Pond has led or provided services on a number of successful game titles including Rachel’s Retreat (iWin), Interpol: The trail of Dr. Chaos (TikiGames), Alladin’s Chess Adventures (Disney), and The Sims, SimCity 2000, and SimCity 4 (Electronic Arts).
Arlette PondArlette Pond has co-founded and led three privately held companies in the US and Switzerland. She has worked with some of the top players in the gaming business, including Maxis, Electronic Arts, The Learning Company, iPix , Mattel, and Adobe.
Mathias Sala
Reto Senn
Robbert van Rooden
More Info:Orbital is bitforge’s lead game, racking up honors such as the Pocketgamer Award, nominations in top-ten games of the decade lists, and included by the New York Times in their iPad app picks. It was pre-installed on all iPads and demoed during the launch of the device in early 2010. bitforge is available on iPhone, iPad, and Palm Pre and has been downloaded over 200,000 times. Gbanga is a mobile platform for hosting an unlimited number of mixed-reality, highly immersive multi-player environments. Gbanga blurs reality with fiction and helps you connect with players through quests, challenges, and compelling, interactive stories created on-the-go. In Gbanga, you change the course of the game simply by walking and relocating in the real world Colorbind is nominated as Best Mobile Game at this year’s Independent Games Festival (IGF), which runs in parallel to GDC 2011. IGF jurors in the mobile category have given Colorbind high marks for imbuing what appears to be a simple game with “surprisingly deep complexity," and for blending its "original mechanism" with "lovely, lovely presentation." Stfj's Zach Gage has described the game as "smart, abstract, enjoyable, friendly, and meditative." |









